Pan and Zoom
You can pan and zoom Limn renderer allowing to use it as infinite canvas.
Note: Limn renders all elements, even if they are off-screen. We plan to include ability for partial rendering in the future using QuadTrees but for now it's not available.
The renderer starts with zoom=1 and origin at (0, 0) (top, left). You can modify these values like all other parameters using signals.
Zoom
You can set zoom value
Panning
You can pan your canvas by updating .topLeft property