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Pan and Zoom ​

You can pan and zoom Limn renderer allowing to use it as infinite canvas.

Note: Limn renders all elements, even if they are off-screen. We plan to include ability for partial rendering in the future using QuadTrees but for now it's not available.

The renderer starts with zoom=1 and origin at (0, 0) (top, left). You can modify these values like all other parameters using signals.

Zoom ​

You can set zoom value

Panning ​

You can pan your canvas by updating .topLeft property